This May was the fortieth anniversary of my family’s arrival in America. We came as refugees. My husband and I celebrated this momentous event (this marks over two-thirds of my life here) by visiting the Tenement Museum in downtown New York City. The biggest takeaway was the strong sense of “strangers in a strange land” mentality. People arrived not knowing the language or customs, not having a place to sleep or an ability to source work. It was scary. It took a very strong impetus to leave all that one knew and understood behind, to leave family and friends, to leave familiar food and places…to leave behind the mother tongue. (Did you know that the word “cow” is not under K in a dictionary? How are people supposed to find words when they don’t even start with the letter that they sound? Back then, I ended up drawing a cow in the middle of a sentence to finish my homework.) Without a language in common, it is very difficult to forge social ties. It is the main reason people “bunch up” by their cultural heritage into neighborhoods like “Little Italy,” “China Town,” “Little Russia,” “Jewishberg,” “Japantown,” “La Pequeña Habana,” “Little…
Mirroring Errors
Book, Cultural Bias, Cultural Differences, Mirroring Errors, My Books, Pipsqueak Articles
New Book: Harvest
by Olga Werby •
Almost a century after an asteroid impact and subsequent nuclear exchange nearly ended all human life on Earth, a strange artifact is discovered on one of the moons of Saturn. Dr. Varsaad Volhard, an evolutionary-socio-historian, is chosen to investigate an alien civilization that sent an artifact to Mimas some thirty thousand years ago.
Background Knowledge, Background Knowledge Errors, Interface Design, Mirroring Errors, Pipsqueak Articles, Product Design Strategy, Users
Users Making Fun of Interface Icon Designers
by Olga Werby •
You know you failed as an icon designer when users exchange humor forwards on Facebook based on your work. We’ve all done it — we’ve all looked at the little labels on our clothing and tried to figure out what those iconic instructions mean. The icons are so bad that manufacturers themselves are making fun of them! There is not a huge downside for in this case failure, though, in this case. At worst, the piece of clothing would be ruined. Painful, but in the scheme of things not that bad. But other circumstances are more troubling. Last night, an alert lit up on my car’s dashboard. It was a strange symbol, a bit rounded, some waves on top. I had no guess as to what it was. It was accompanied with a bright red glowing triangle with an exclamation sign inside — the universal sign for warning, pay attention! Should I pull off the road? Is this bad? It’s dark and raining outside. Thankfully, my car manual was in the glovebox — I could look this up. In took a few minutes but I figured out that the strange symbol means low pressure in one of my tires (no…
Anchoring Errors, Background Knowledge, Background Knowledge Errors, Cognitive Blindness, Cultural Bias, Cultural Differences, Ethnographic & User Data, Mental Model Traps, Mirroring Errors, Personality, Scaffolding
Cultural, Psychological, and Evolutionary Basis for Your Political Choice in 2016 Presidential Election
by Olga Werby •
Who’s your choice for president this election? How did you make your decision? Given where you live and who you are, you might never really had a choice! Your vote might have been decided for you even before you were born… Might. Cultural Argument: Empathy versus Sympathy There is a lot of talk about the presidential candidates that start with: Who would you rather have beer with? Why does such a question have resonance? Why do we put so much importance on our ability to relate to the candidate? Why do we feel that our ability to visualize ourselves hanging out with a potential president somehow qualifies them for office? Many pundits and TV personalities try to convince us that it matters one way or another. But why does it work? Why do people believe them? Well, there is actual is a reason, and it just happens to be culturally-based. It is worth looking at another example that has nothing to do with people running for the Office of the President of the United States of America. Consider mental illness. How do you feel about a person with schizophrenia? How do you feel about a person with Post Traumatic Stress…
Anchoring Errors, Conceptual Design, Interaction Design, Interface Design, Mirroring Errors, Pipsqueak Articles, Product Design Strategy, Scaffolding
Thoughts on An Event Apart San Francisco
by Olga Werby •
We just returned from An Event Apart San Francisco and I am trying to put down notes and ideas while they are fresh in my mind. It was three full intense days of information — some great, some good, some not so much. But overall, it was a valuable experience (and they do conference right — great food, comfortable location, endless supply of coffee and sugar). My take is always unique — I overheard some people who were ecstatic over the presentations that I felt were completely off — but I have been in the business for over three decades now and I want ideas that are new to me. So here are my notes from the presentations. “The Fault, Dear Brutus (or: Career Advice From a Cranky Old Man)” by Jeffrey Zeldman A lot of what Jeffery spoke about resonated strongly: the need to force ourselves to get rid of disdain for our clients that just “don’t get it” — mutual respect is the foundation of designer-client relationship in conversation about design, focus on purpose and use and stay away from esthetics — every person has their own sometimes, people (clients, bosses) are incapable of seeing our growth as…
Conceptual Design, Cultural Differences, Mirroring Errors, Pipsqueak Articles, Product Design Strategy
Gamification and Sociobiology
by Olga Werby •
For the last several years, the has been a steady drum beat: Gamify, Gamify, Gamify. Universities are struggling to gamify their students and curricula, hospitals seek to gamify their staff, corporation are trying to gamify their sales strategy. Gamification is everywhere. What’s lacking is a clear understanding of what it is and what it isn’t. Here is a couple of examples where gamification of user activity was causing direct harm. Understanding what drove undesirable behavior allowed designers to remove those aspects from interaction intentionally. And an example of using gaming strategy to increase sales. Online Support for Anorexia Patients British online support site for young eating disorder sufferers provides access 24/7. It is absolutely vital to help children during times when they feel vulnerable, especially once they’ve been released from a program. But old habits are hard to break. It’s easy to devolve into a numbers games on a public BBS — “I’ve lost/gained 5 pounds in the last 2/4 days” is an absolute trigger message for a person recovering from anorexia. Anorexia is a numbers game: How long can I go without food? How little can I eat per day? How many pounds can I lose? How fast? There’s…
Background Knowledge, Background Knowledge Errors, Conceptual Design, Cultural Bias, Cultural Differences, Interface Design, Mirroring Errors, Perception, Perceptual Focus Errors, Pipsqueak Articles, Product Design Strategy, Scaffolding
We Are the Magicians
by Olga Werby •
We all make magic every day. Don’t think so? Then consider this, we conjure up complete worlds of information with a mere suggestion, just a bit of outline, a stroke or two, a few words, a spatter of color, a dash of melody. We literally make grand visions from just a trickle of data. This is true for those who design and those who consume information. Let’s first explore our ability to comprehend very incomplete information. Take pointillism — an art movement (technique) that required artists to create images using points of pure color — why are we able to “see” the complete image from a mere collection of dots? With just a collection of colored dots, we are all able to imagine the mood, understand the story, visualize the universe behind this painting. You can say: “well, the artist was great at using dots.” But it is not just dots that we are good at. We reconstruct our reality from little bits of incomplete data all day every day of our lives. Consider the tone of voice of the person who answered the phone — you can easily tell the mood and even guess at the personality of that…