Tag Archive for writing

Making Stories

Nocturne in Blue and Silver

Every morning, my husband, cousin, and I play Wordle and share screen shots. It’s a gentle competition, and we laugh at our odd guesses — Aline? But it’s interesting how we arrive at the correct word via different paths, demonstrating that the same “prompt” leads to wide-ranging results. Below are three games from the same day recently where none of us did well. Even starting with the same first word, the path through to the solution is widely different. It’s similar to writing. Obviously, Wordle has it backwards — we all end on the same word if we solve the puzzle, it’s how we get there that’s different. For story ideas, it’s about the path forward from the original prompt. I have a story ideas folder that I regularly contribute to and shuffle as I look for ideas that might that fit a narrative I’m currently working on. I would like to give you a small example of one. The Changing Painting A woman regularly stops by a fine art museum on her way home, the Tate Gallery in London. She visits the same halls most nights on the way home; it helps her relax and switch gears from stresses…

Summer Blues

Covid

After four years of dodging COVID, we finally succumbed. It’s a nasty virus and, after two weeks in bed, I’m just starting to be able to write again. I did read a few books while sick, and I wasn’t fond of any of them! I didn’t find the characters interesting, and the storylines were boring, and frankly I didn’t see a point in the narrative. There were too many names and characters all introduced up front and I couldn’t keep track of who was who and why I should care. Given how I felt, I can’t leave reviews — I was in the wrong frame of mind. But it was interesting in retrospect. All readers are different. It’s not only our abilities, it’s our cultural backgrounds, our language skills, our availability to read at times when we are able to process information easily, our time in general. There are readings that are just like candy — fun and delicious. And there are those that are “good for you.” And, of course, there are books and articles that we read for professional advancement. All require different support structures to make the reader’s task easier. Indexes, bibliographies, just-in-time lookups, dictionaries, note taking,…

Swan Lake, The Ultimate Sacrifice Story

Swan_Lake-Poster-1931

When I was about five, I was obsessed with Swan Lake. I adored the score and played the record over and over again. I remember attending the ballet, but it was the music and the story that truly captivated my soul. The music, written by Pyotr Ilyich Tchaikovsky between 1875 and 1876, is sublime. Even now, I can pinpoint where we are in the story just by hearing a few chords; the ending still brings me to tears. But what affects me the most — is it the music or the story? Here’s a quick summary of the story: a princess, cursed to live as a swan during the day, regains her human form at night. One evening, a prince, out hunting, encounters her and falls deeply in love. While court intrigues attempt to lead the prince to choose a bride and a malevolent witch tries to deceive him, these elements pale in comparison to the climax. Ultimately, the prince forsakes his humanity, transforming into a swan to join the woman he loves. Together, they fly away, a happy couple. Swan Lake embodies a mythic story archetype, echoed throughout fantasy and fiction. Consider Twilight, where a lover surrenders her humanity…

The Opposite of Play is Not Work But Depression

Rosie the Riveter We Can Do It poster J. Howard Miller circa 1942-1943 World War II

People who are happy are able to turn even routine tasks into play. Or perhaps it is the other way around — people who can to turn routine tasks into play are generally happier. We know that people who manage to turn repetitive and tedious tasks — like working on an assembly line in a factory — into a game, manage to thrive as compared to those who see only boredom and frustration. People can engage with any task by gamifying it. Yes, that’s why that word gets thrown around a lot — a design constrain that aims to turn monotony into a fun activity. The problem with gamifying is the nature of a play — what makes a game fun for one person might not work for another. For me, creative writing is a play of the mind, but it is probably a punishment for others. As they say, “it’s nice to have written, but it sucks to write.” But when I write, I’m free. It’s the most exquisite of games for me. In life, there are tasks we have to do and those we get lucky to do. My grandmother cooked dinner for our family for decades, as…

Setting. Characters. Story.

Australopithecines

Setting and characters dictate how the story will play out when told. The same story can be told in a Victorian setting, as a space opera, or as a modern day fiction. “Pride and Prejudice” in space? Sure! Darcy can be a dashing if deeply flawed space captain alien. The setting won’t change the story’s emotional tone all that much, but the details will be substantially different. Darcy can be a mage…or a dragon…or a merman…or a an enchanted sward in a fantasy novel. Darcy can be man or a woman or anything in between — it’s the character traits that matter. Imagine “Beauty and the Beast”. How many different ways can this story be told if the setting changed? Millions! In fact, we know that some readers look to read the same story over and over again set in another time and place and variations of characters. Humans get a lot of pleasure from repetition and the ending we expect (happy or not). This is one of the reasons that some people read exclusively in one genre — when personal life is complicated and unpredictable, a little surety is appreciated in one’s entertainment. People search for emotional resonance that…

Developing a Story

Vars signs books

How does one choose a story? Or does a story choose its teller? For me, random triggers in my subconscious coalesce and spark inspiration that is not yet a story but rather the embryo of one. That seed, with time, might ripen enough to be worth planting. But the seed of a story doesn’t contain a compelling narrative that grabs and doesn’t let go until the very last word and beyond. A good story stays with its reader long after the last word is seen or heard. It rises unbidden in the middle of the night to infiltrate the reader’s dreams and deliver something new — a melding of what the author was trying to tell and what the reader took away. What does it take to develop a good story? A spark of imagination is one. Persistence is another — it takes time and perseverance to get words down on a page. But there’s more. I believe that good stories, like all good products, are constructed following a design process. There are always constraints on how the story needs to be told for a specific audience. There are industry demands on authors. There is a ton of background research.…

Playing with ChatGPT

Julia set fractal gif

I am a bit late to the ChatGPT bandwagon — people all over the internet are pointing out badly written prose. But I did want to give it a try. I have hundreds of story ideas that I have jotted down over the years. Most won’t ever be written into an actual story. So it seemed like a fun exercise to give ChatGPT an assignment of writing a short story using some of my notes as prompts. I tried three, iterating on one of those multiple times to see what differences my suggested changes made to the AI-generated story. The results are at the end of this post. The first thing I noticed is that all of the ChatGPT stories were flat — there were no unexpected twists or turns; and the endings sounded the same, each with a strange bit of morality embedded for good measure. The AI had a bit of literary echolalia — some phrases were repeated over and over again. It’s like it liked saying “like” as a verbal tic. I didn’t expect that. Stories tended to start with “In the world…” and conclusions began “In the end…”. The strangest response I got out of ChatGPT…