Most everyone in my family, most of our friends, and a lot of our neighbors have received at least one COVID vaccination shot! It is starting to feel like this year-long nightmare is winding down. And we are lucky to live in the right country and in the right state and in the right city where things are likely to get back to normal sooner rather than later. No one can deny that this had been a very difficult year. But part of the difficulty had been our own behavior. It is quite possible that if we heeded the science and recommendations from the doctors (not the politicians), we would have been here sooner with fewer lives lost and less devastation to our economy. So why didn’t we do all we could to arrest the progress of this devastating disease? Why did we take stupid risks? Why did some people refuse to wear masks and self-isolate? Well, consider the Marshmallow Test. In brief, a Marshmallow Test is an experiment that tries to measure the delayed gratification quotient. A child is given a marshmallow (or any other small but highly desired reward) and asked to wait alone in the room with…
Tag Archive for cognitive scaffolding
Anchoring Errors, Mental Model Traps, Misapplication of Problem Solving Strategies, Pipsqueak Articles
Meditations on Blockchain
by Olga Werby •
The internet is flooded with contemplations, broodings, and cogitations on Blockchain. One of the possible uses of this technology, Bitcoins and its ilk, has been the reverie, prayer, and speculation engine for endless get rich schemes and the constant fodder for media rumination. But what is it really? The direct answer is that Blockchain is just a digital form of trust. Allow me to walk you through it. Trust has always been the foundation of any society. Early on, when social groups were numbered in low dozens and basically consisted of associations of family members, trust was the currency among the members. You can trust your father-in-law because the survival of his grandkids was in his interest as much as your own, presumably. If a member of the family strayed, everyone knew about and punished the transgression accordingly, including by removing personal trust. But once the social groups grew in size, trust was more difficult to establish — who could remember who did what and to whom? To supplement trust born of personal knowledge, institutional trust was invented: laws, banks, governments, … and of course religious institutions. It no longer mattered if you were not familiar with a stranger, you…
Anchoring Errors, Pipsqueak Articles, Scaffolding
Hacking Weight-loss with Brain Science
by Olga Werby •
Financial rewards for weight-loss and exercise work…but only if you take the money away at the end for non-performance. Rewards are just not as effective as punishments! [Study: Framing Financial Incentives to Increase Physical Activity Among Overweight and Obese Adults: A Randomized, Controlled Trial] This result is, of course, very consistent with Dr. Daniel Kahneman’s work in behavioral economics, memory, and our perception of happiness. One of the key points is how we assign value on items that we already owe versus those that we are considering acquiring. Consider your house (if you own one) or your car. Would you sell it for the same amount of money as you would be willing to buy it for? The answer is no! We value what we own far more than other people’s stuff. Our reaction to ownership is emotional. Mathematics of equivalence just doesn’t penetrate how we feel through to our judgement. Consider the following social incentive program: At the start of my weight-loss program, I get $50 to lose 10 pounds over a 6 months period. At the end of that time period, I only lose 4 pounds. I have to give back $30 — that’s the deal, right? I…
Anchoring Errors, Conceptual Design, Interaction Design, Interface Design, Mirroring Errors, Pipsqueak Articles, Product Design Strategy, Scaffolding
Thoughts on An Event Apart San Francisco
by Olga Werby •
We just returned from An Event Apart San Francisco and I am trying to put down notes and ideas while they are fresh in my mind. It was three full intense days of information — some great, some good, some not so much. But overall, it was a valuable experience (and they do conference right — great food, comfortable location, endless supply of coffee and sugar). My take is always unique — I overheard some people who were ecstatic over the presentations that I felt were completely off — but I have been in the business for over three decades now and I want ideas that are new to me. So here are my notes from the presentations. “The Fault, Dear Brutus (or: Career Advice From a Cranky Old Man)” by Jeffrey Zeldman A lot of what Jeffery spoke about resonated strongly: the need to force ourselves to get rid of disdain for our clients that just “don’t get it” — mutual respect is the foundation of designer-client relationship in conversation about design, focus on purpose and use and stay away from esthetics — every person has their own sometimes, people (clients, bosses) are incapable of seeing our growth as…
Anchoring Errors, Conceptual Design, Interaction Design, Interface Design, Mental Model Traps, Product Design Strategy
When Design and Interface are Dictated by the Technology
by Olga Werby •
You’ve probably heard: If you have a hammer, everything looks like a nail. This is a commentary on how our problem solving perspective is influenced by the tools we happen to have in our hands at that moment. The tools, of course, don’t have to be physical. They can be systems, or lists, or a set of approaches that we’ve learned at school or that are enforced at work. And they can also be digital tools that we feel particularly comfortable using. These “tools” constrict our metal models, limiting the possible solutions to the design problems we face at work (or at home). It’s not a surprise that if we Google “WordPress Templates,” all the results look more or less the same. This is partly because of the tool — WordPress is a great tool, but as any tool, it limits the final creative output to what is easy. (Especially, if the designer is not a programmer.) Here’s a look at Google Image results for “WordPress Screenshots”: What’s interesting is the flip side of this phenomenon. Once we see a lot of nails, we expect nails as the solution. So it is not a surprise that not only do most…
Conceptual Design, Cultural Differences, Interaction Design, Interface Design, Product Design Strategy, Reference, Scaffolding
Design for Social Good
by Olga Werby •
Social engineering is way of designing products and situations which actively encourage people to behave in a desired way — Nudging for Good. EDF Challenge “Sharing energy in the city, 2030” seems an ideal circumstance for social engineering for the greater social good. The basic question is how do we as designers find ways to incentivize individuals to save energy? How do we make a bit of personal sacrifice an attractive option for most? How do we “nudge” people to behave in a socially responsible ways when it comes to energy use? First, it makes sense to break up the problem into several user categories: personal energy sharing, family sharing, neighborhood or community sharing, city or village sharing. At each level we expand the circle to involve more and more individuals, and so we need a different approach for each category. Each category has a set of pressure points on which social engineers can apply pressure to achieve the desired changes. Once we identify the user groups targeted for “nudging”, game theory can be used to find the most attractive options. While there are numerous strategies that can be borrowed from game theory to incentivize the desired energy sharing behavior,…
Anchoring Errors, Cognitive Blindness, Conceptual Design, Cultural Bias, Cultural Differences, Ethnographic & User Data, Featured, Mirroring Errors, Pipsqueak Articles, Product Design Strategy, Scaffolding, Users
Tools to Jump-start Product Design Process
by Olga Werby •
I often encounter the Blank Page Syndrome among our clients. They have an IDEA, but find it difficult to translate the nebulous desires into plans and actions that become a business. I hear a lot: “I know what I want, I just don’t know how that gets translated into something tangible.” The problem though is that most times, these individuals don’t know what they really want. And my job as a designer is to do product design therapy to uncover the real needs and separate them from vague desires. There are a few strategies for this (cognitive scaffolding for the design process). From the point of view of the final product, it is important that the client buys into the ideas and makes them their own. When I hear my words spoken back to me a few weeks into the process, I feel more confidant that the final result will be the practical manifestation of my client’s desires. Define the Categories of Product Users When one runs a business, selling products or providing services, it’s important to keep in mind that in most cases it’s not about you (typical mirroring error). The products and services have to appeal to end…