Automation provides many opportunities for inattention errors. Extemporaneous writing/typing is particularly prone to errors so egregious that they are funny… in retrospect. Here are a few examples of “scary” autocorrect mistakes as well as other problems caused by limited or spit [sorry, that was “split”] attention on the task of communication. 1. Everyone fails sometimes It is easy to fail when we are in a hurry, or are under pressure, or don’t proofread our work before it goes out. Some fails are the result of trying to be too clever and not getting a second opinion. Some fails are due to lack of process — a second pair of eyes on the copy would have noticed the “extra word” problem. Some fails are easily caught via a spellchecker… But in some cases, a spellchecker does help… And in many cases, spellcheck is the CAUSE of strange communications. I had a few of those myself… 2. Errors are different from mistakes Mistakes are things that we know are wrong the moment we notice them — the head-slappers! They are usually caused by inattention on the task. Errors are different. Errors result from true ignorance. But it doesn’t make the resulting fails…
Errors
Cognitive Blindness, Conceptual Design, Cultural Bias, Cultural Differences, Group Decision Errors, Mental Model Traps, Users
LinkedIn Groups
by Olga Werby •
I’ve started a discussion (or I hoped I did) the other day — it was about LinkedIn algorithms for auto moderating. These algorithms don’t work well. As an example, I invoked a group discussion I’ve started in a group where I am a moderator that was moved to “jobs” because LinkedIn didn’t understand the content. The article I shared was on the psychology of criminal sentencing research. It had nothing to do with jobs. Then when I looked around, I found other articles that people shared that ended up under “promotions” and “jobs” tabs. Different groups have different purposes. Some groups are about sharing information — I welcome people sharing articles about relevant topics. Such groups become magazines, news papers for narrow subject areas and self-selected audiences. That is very useful. Sometimes, there are discussion around these articles, sometimes not. That’s okay — that’s the kind of group it might be. When groups start, they are a potentiality — something wonderful might happen…or might not. It takes at least 500 group members to start the group moving and propagating. (I did a bit of research on this a few years ago.) Before that number, it is a lot of work…
Anchoring Errors, Background Knowledge, Background Knowledge Errors, Causal Net Problems, Cognitive Blindness, Conceptual Design, Cultural Bias, Cultural Differences, Diagnostic Errors, Errors, Interaction Design, Mental Model Traps, Metaphor Mistakes, Mirroring Errors, Misapplication of Problem Solving Strategies, Perceptual Blindness, Perceptual Focus Errors, Pipsqueak Articles, Reference, Scaffolding
Review eBook: Affordances and Design
by Olga Werby •
Victor Kaptelinin, a Professor at the Department of Information Science and Media Studies, University of Bergen, Norway, and the Department of Informatics, Umeaa University, Sweden, just published an eBook with Interaction Design Foundation: “Affordances and Design.” I was asked to write a review of this book and provide some insights into using affordances in interaction design and HCI. Let me start by providing the definition of affordance as given by Donald Norman: In his eBook, Victor Kaptelinin provides the history of the idea of affordance from its initial introduction by James Gibson in 1977 to the present day. The eBook’s bibliography and reference section is a great place to start the exploration of this topic for anyone new to these ideas. Unfortunately, the book doesn’t help much if an individual is looking for some guidance on how to apply these ideas in practical situations during interaction design or HCI design. For clarity’s sake, allow me to give a very brief explanation of affordances, from their roots to the present time. When James Gibson first introduced the concept of affordances, he focused on physical environment — what actions are possible? And the set of these action were invariable — just because…
Cultural Differences, Errors, Interaction Design, Pipsqueak Articles, Product Design Strategy
Cultural Differences in Interaction Design, a few observations
by Olga Werby •
A couple of months ago, I went on the business trip to The Hague and Amsterdam. There are always cultural differences, especially when a person visits a previously unfamiliar place. And so it was with me. Here are two quirky examples. The Room with a View I’m not particularly prudish or modest, especially when staying alone in a hotel room. But this feature of my room in The Hague was a bit puzzling. The shower and toilet were connected to the room not only by a door (with lock), but also by a picture window. The window coverings were controlled from the OUTSIDE of the bathroom — so effectively, if you were sharing a room, you were at a whim of your roommate when it came to your toilet privacy. But perhaps that’s how they roll in The Hague… I should also add that directly opposite of the toilet window was the window to the outside — if you haven’t considered what internal lighting does to your visibility to the outside world in time, you are out of luck. The Double Action As a designer, most of my work in web-based. But this doesn’t stop me from being annoyed at…
Cognitive Blindness, Contributor, Errors
Define your terms: What is sex?
by Natesh Daniel •
The article, “Sex Makes You Smarter — Can ‘Virtual Sex’ Do The Same?” was a great example of either knowing your audience too well or over-using jargon. The most prevalent problem in it was the lack of defined terms. The author assumed that the reader knew terms like: neurogenesis, glucocorticoid levels, and dendritic architecture (a case of cognitive blindness). But the biggest failure was the author’s negligence to define the most basic term about which the article was written: sex. What is sex? Who is having it? How are they having it? These questions were unanswered. The research on which the article was based indicated that male rats were the subject of the study and were “exposed” to sexually-receptive female rats. That was it. That was the only definition of sex in the entire article, and it was a very vague definition, especially if one extrapolated it to the realm of human sex, which is known to be complicated and varied. Is the author talking about the sexual gratification of males only? If sex was a form of exercise, as the author explained it was, how much caloric effort should the male engage in to achieve it or what heart rate should…
Contributor, Cultural Bias, Errors, Product Design Strategy, Users
We Are 80% Optimistic
by Micah Johnson •
Gallagher, James, (2011). “Brain ‘rejects negative thoughts’.” BBC.co.uk. Visited on October 8, 2012: http://www.bbc.co.uk/news/health-15214080 This article, “Brain ‘rejects negative thoughts’”, speaks of a generalized view of the brain based on evidence gathered from a wide population. Optimists, or those whose frontal lobes process good news and comparatively ignore bad news, make up about 80% of the population; while the remaining 20%, the pessimists, have a similar predisposition to bad news. Since optimists do not absorb bad news, risks are often underestimated; as a population, it can be generalized to say that the people respond more to good news than to bad. Conceptual Design: If risks are to be acknowledged and people’s views changed to reflect them, information regarding them should be emphasized. Information with positive effect will be more attractive, and need not be emphasized for message to be processed. Knowledge of this could be particularly useful in government. Knowing this, in sales, information may be designed which downplays risks, and emphasizes positive attributes, for maximum acceptance of the product in a general population. Furthermore, a population whose predilection is to pessimism could be acknowledged with information products designed specifically for them. Interaction Design: Elements of the product may be…
Background Knowledge, Conceptual Design, Cultural Bias, Cultural Differences, Errors, Language, Pipsqueak Articles, Product Design Strategy, Scaffolding
Words, Language, Influence, & Design
by Olga Werby •
I’ve been thinking a lot lately about the power of language. Sure, there have been a lot of news relating to language (election, after all, is only a few months away): legitimate rape is one example of powerful words/phrases in the news. But I would like to briefly explore how words and language can influence the design and use of a product. Language Development It might be interesting to start really early (or to look to unusual cases of individuals without language). The following program by RadioLab does a wonderful job of introducing language and the development of comprehension: Words that Change the World. This half-hour audio show presents the work of Susan Schaller, Charles Fernyhough, Elizabeth Spelke, and James Shapiro. Susan describes a case of a deaf 27 year old man who was never taught language and his journey to comprehension. Charles describes an experiment where babies, kids, and rats are asked to find items in a blank room after a brief disorientation. He discovers that language is essential to linking concepts in our brain. Elizabeth explores the benefits of language farther. And James, a Shakespeare scholar at Columbia University, talks about the use of language to communicate complex…