How do we spend our money? Well, the first cut goes to survival: essential goods and services that are absolutely necessary to our survival. Food, housing, medical care are all part of the basic necessities of life. Some, of course, are more necessary than others (we might postpone going to a dentist…but not for long), but there’s a core of stuff that we need to live. The next tier up from survival is comfort. This is a very large tier—what’s comfort to some is a necessity to others and visa versa. People use their income to increase their general comfort level. This might mean a large house, more comfortable beds, larger selection of clothing. But generally, when we talk of comfort, we don’t include jet setting to Paris for a nice date out on the town. Comfort is about everyday life needs, but more comfortable. The top tier of our income is the disposable income and it is spent on luxury—the money we have left over from dealing with our needs and comforts; the money we can chose to spend in an extravagant and even wasteful manner. When economists make predictions about the average size of the available disposable income,…
Tag Archive for user attitude
Conceptual Design, Contributor, Cultural Differences, Interaction Design, Interface Design
Chinese companies ‘rent’ white foreigners
by Roman Shumikhin •
Farrar, L. (2010). “Chinese companies ‘rent’ white foreigners.” CNN. Retrieved on 3 October, 2010: http://www.cnn.com/2010/BUSINESS/06/29/china.rent.white.people/index.html In China, white people can be rented. Chinese companies are willing to pay high prices for fair-faced foreigners to join them as fake employees or business partners. To have a few foreigners hanging around means a company has prestige, money and the increasingly crucial connections — real or not — to businesses abroad. The requirements for these jobs are simple: Be white. Do not speak any Chinese, or really speak at all, unless asked. Pretend like you just got off of an airplane yesterday. Those who go for such gigs tend to be unemployed actors or models, part-time English teachers or other expats looking to earn a few extra bucks. Often they are jobs at a second- or third-tier city, where the presence of pale-faced foreigners is needed to impress local officials, secure a contract or simply to fulfill a claim of being international. Occasionally, these jobs can go awry. A company can hire a white foreigner, swindle millions of yuan out of their clients , and after police shows up tell that the white guy was the one really in charge, White women are…
Cognitive Blindness, Conceptual Design, Contributor, Interaction Design, Interface Design, Mental Model Traps, Perception
Re “Wine Study Shows Price Influences Perception”
by Van Nga •
Svitil, K., (2008). “Wine Study Shows Price Influences Perception.” California Institute of Technology. Visited on October 4, 2010: http://media.caltech.edu/press_releases/13091 This article is a research study about how the region of the brain called the medial orbitofrontal cortex showed higher activity when participants drank wines at a higher price. A wine tasting study was conducted at the California Institute of Technology and Stanford University. Twenty volunteers tasted five wine samples at different retail prices: $5, $10, $35, $45 and $90 per bottle. The volunteers tasted and evaluated which wines that they found more pleasurable. Two out of five of the wines were the same but one was priced at $10 and one at $90. In the experiment the subjects rated and preferred the $90 priced wine more than the $10, although they did not know that they tasted the same wine. Cognitive Design What does the product do? In this study the cognitive design was a wine tasting experiment. The concept of the research was to experiment on the perception of price on different wines. The setting was controlled in that the subjects did not know that they tasted the same wine but told that the price was different. While tasting…
Conceptual Design, Contributor, Interaction Design, Interface Design, Product Design Strategy
Why companies watch your every Facebook, YouTube, Twitter move
by Van Nga •
Weber, T. (2010). “Why Companies Watch Your Every Facebook, YouTube, Twitter Move.” BBC News. Visited on October 4, 2010: http://www.bbc.co.uk/news/business-11450923 This article focuses on how effective everyday social networking can impact their product name, reputation and sales. By using social networking consumers get a chance to voice their opinions and experience by using social media tools such as Facebook, Tweeter, and YouTube. Conceptual Design What does the product do? In this article the product is the social media tools such as Facebook, Tweeter and YouTube. A couple of scenarios were examples that identified how people use social networking to convey a message on a brand or product. A Canadian singer, Dave Carroll complained about his bad experience with United Airlines baggage handlers for damaging his guitar. He then made a music video complaining about his experience and posted it on YouTube. The conceptual design was that he used a social media tool to post his video in order to have his voice heard about United Airlines. The interaction design part was that Dave used a powerful media tool that the general public had access to viewing and commenting on. People started viewing the video, interacting and commented about his frustration.…
Conceptual Design, Contributor, Cultural Differences, Interaction Design, Interface Design
Antisocial Networking?
by Roman Shumikhin •
Stout, H. (2010). “Antisocial Networking?” New York Times Online. Retrieved on 3 October, 2010: http://www.nytimes.com/2010/05/02/fashion/02BEST.html The main topic of this article is that technology may be changing the very nature of kid’s friendships. Children used to actually talk to their friends. But now, even chatting on cellphones or via e-mail is becoming rare. Today’s teenagers and preteens, prefer to make friends and communicate using cellphone texts and instant messages, or through the very public forum of Facebook walls and MySpace bulletins. People now are more likely to use their cellphones to text friends than to call them. The article shows two opposite points of view on the topic. The author believes the quality of human interactions is becoming worse without the intimacy and emotional component of regular face-to-face communications (hence the title of this article). The ease of electronic communication may be making teens less interested in face-to-face communication with their friends, but close childhood friendships help kids build trust in people outside their families, develop empathy, understand emotional nuances and read social cues like facial expressions and body language, and consequently help lay the groundwork for healthy adult relationships. On the other hand, online social networking allows children to become…
Conceptual Design, Contributor, Interface Design, Language, Product Design Strategy, Users
Using Menu Psychology to Entice Diners
by Mallika •
Kershaw, S., (2009). “Using Menu Psychology to Entice Diners.” New York Times Online. Visited on October 02, 2010: http://www.nytimes.com/2009/12/23/dining/23menus.html. This article discusses how an understanding of human psychology is being applied to sculpt a restaurant menu into a lucrative tool for the restaurateur. Restaurateurs play down the importance of the cost figure by eliminating the dollar sign and decimals. Adding a personal touch to an item (‘Grandma Mary’s cake’) or a descriptive menu label (‘buttery pasta’) draws more attention to the dish. Other decoys include using a description that glorifies a more profitable dish compared to others. During the tough economic times in the last year, some restaurants were reinventing their restaurants through such menu design techniques, and were hoping that would make the difference they needed. Conceptual design: When you go to a restaurant, good food is not the only thing you seek; you are looking for a good experience. Of course sometimes, great food can make us turn a blind eye to any other inadequacy and draw us back into the restaurant. Nevertheless, a good experience overall manifests itself as a stronger loyalty. If your overall experience has made a lasting positive impression, you may recommend the restaurant…
Ethnographic & User Data, Featured, Interface Design, Pipsqueak Articles, Product Design Strategy
Emotional Design
by Olga Werby •
Product design is not just about usability. How we feel about a product makes a lot of difference. The research shows that two identical applications—with similar failure rate, but with a different take on dialogue box writing—result in very different perceptions of usability by its audience. The application with polite dialogue text always wins. Emotional design deals with how we feel about the product. Interfaces design is all about the look and feel and is responsible for a large portion of generated user emotions. Here are some examples of bag designs. If you want to encourage recycling, this is a great way of making these bags valuable—the users won’t throw them out after one use. Enjoy!