jpcochran

Who Controls Social Networks?

Article: Bohannon, J. (2012). “Who Controls Social Networks?” sciencemag.org. Visited on Oct 9, 2012:http://news.sciencemag.org/sciencenow/2012/06/who-controls-social-networks.html This article is about how ideas spread in social groups through peer influence. A theory long debated is that a small number of people who are influencers spread ideas through their peer groups. Critics of the theory argue that is it not how much influence these people have but how susceptible to the new idea people are. The study of peer influence has proven difficult to conduct, but the rise of social networks such as Facebook provide a means for researchers to study a large number of people. One study in the article found that on Facebook there was a clear divide between influencers and those that were susceptible to new ideas. Conceptually, it’s important for any product developer to understand who their product’s influencers are if they wish their product to spread through peer influence. The article suggests that the personality traits of people affect influence. Examples: Women influence men more than women. People over 30 were more influential than those under 30. The article states that the most important finding is that Influencers and those who are susceptible are not traits found within the…

Separate Mobile Website Vs. Responsive Website

2012-10-30 LinkedIn Poll on responsive design

Frost, B. (2012). “Separate Mobile Website Vs. Responsive Website.” smashingmagazine.com. Visited on October 25, 2012: http://mobile.smashingmagazine.com/2012/08/22/separate-mobile-responsive-website-presidential-smackdown/ This article is about how to address the challenges of the mobile web by either creating a separate mobile website or creating a website that is responsive to different screen sizes. These two approaches are illustrated by the websites of the 2012 presidential candidates: Mitt Romney’s campaign has created a dedicated mobile website, while Barack Obama’s campaign has created a responsive website. The article looks at two use cases for these sites (someone looking for information and someone looking to take action) and how each of the different mobile approaches addresses them. Conceptual Design The article examines two mobile design approaches using Kristofer Layon’s model, which is based on Maslow’s hierarch of needs pyramid. Primary access and navigation are the most essential aspects of the mobile experience while enhancements like HTML 5 features are the least essential. How each method addresses the two mobile approaches is important for any product designer. Interaction Design Access to website content is the most import function of a mobile site. The Obama site is responsive, so all the content of the full-featured site is available to a mobile…

RE: Mac vs. PC gap is the narrowest since ’90s.

Gross, D. (2012). “Mac vs. PC gap is the narrowest since ’90s.” cnn.com. Visited on October 9, 2012: http://www.cnn.com/2012/07/05/tech/gaming-gadgets/mac-vs-pc-graph/index.html This article focuses on the recent trend that the ratio of Windows-based computers sold to Apple’s Macintosh computers is tightening to a 20-1 ratio. The article attributes this trend to the rise in use of portable computing and a perception that MacBook laptops are a superior product. Factoring in other portable devices from Apple such as iPods, iPads and iPhones decreases Microsoft’s sales advantage to a 2-to-1 ratio. Conceptual Design The article suggests that an integrated mobile device (laptop or hand held) that is perceived as a “better” product has led to the turnaround in sales for Apple in relation to Microsoft’s widows based PCs. When accounting for Apple’s smart phones and tablets the sales ratio tightens dramatically suggesting a post-PC era that will require product designers to think of new ways to take advantage of this portable computing trend. People spending more time on these non-PC devices threatens Microsoft’s Windows platform that has dominated the software industry for decades. Interaction Design The sales trend in a post PC world where devices are with you at all times suggests that people…