Designing for the Blind

Not much to add here — how many other cool video games are there for visually disabled? Using tactile clues instead of visual signals is a nice interaction design solution. Well done!

  1 comment for “Designing for the Blind

  1. February 20, 2012 at 11:55 am

    Here’s an article from HOT Hard Ware on designing texting interface/interaction fro the blind on mobile devices:

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