Stories can bring the salient details of life to light. Real life contains a lot of noise and extraneous detail that can obscure a through line. Fictional stories remove that noise to rise the core themes and emotions to the surface for observation and examination. Fictional stories both pare down and embellish real life. They zoom in on the important stuff and focus the reader’s attention squarely there. When the story captures something true about the lives of its characters, it binds us to them. Usually, we find a story engrossing when we care about the characters and want to see what happens to them. While some portrait painters insist on live sittings with their subjects, it’s easier — although perhaps more facile — to start with a photograph. Photographs manage to capture some essence of personality, to flatten it into something easier to paint, simplifying the process of portraiture. Caricatures identify particular features of their subjects and render them in a ruthless way. In the realm of words, identifying salient features in characters and their world makes them more memorable and makes their actions more comprehensible. Perhaps caricatures resemble jokes in this way. Last month, I wrote about fairytales.…
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Swan Lake, The Ultimate Sacrifice Story
by Olga Werby •
When I was about five, I was obsessed with Swan Lake. I adored the score and played the record over and over again. I remember attending the ballet, but it was the music and the story that truly captivated my soul. The music, written by Pyotr Ilyich Tchaikovsky between 1875 and 1876, is sublime. Even now, I can pinpoint where we are in the story just by hearing a few chords; the ending still brings me to tears. But what affects me the most — is it the music or the story? Here’s a quick summary of the story: a princess, cursed to live as a swan during the day, regains her human form at night. One evening, a prince, out hunting, encounters her and falls deeply in love. While court intrigues attempt to lead the prince to choose a bride and a malevolent witch tries to deceive him, these elements pale in comparison to the climax. Ultimately, the prince forsakes his humanity, transforming into a swan to join the woman he loves. Together, they fly away, a happy couple. Swan Lake embodies a mythic story archetype, echoed throughout fantasy and fiction. Consider Twilight, where a lover surrenders her humanity…
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Musings About Time
by Olga Werby •
The past is gone. The future hasn’t happened yet. The present is a liminal space between two non-existent things. We’re encouraged to stay present and live in the moment. But who really does that? Primarily, it’s young children and adults under duress. Young children live in the moment; their time is now. A toddler of a certain disposition doesn’t understand that taking a nap now will make them happier later. That kind of thinking requires conceptualizing a future self and taking actions now for its benefit. Those concepts take time to develop. Children typically develop time perception roughly equal to that of an adult by about eight years of age. [(2021) Development of Young Children’s Time Perception: Effect of Age and Emotional Localization] Another set of humans who are trapped in the moment are people caught in disasters — be it wars, personal attacks, illness, weather events, or earthquakes. Like young children, these individuals are also anchored in the present. When faced with the immediate demands of a catastrophe, there is little room left to consider the past or the future. Typically, as adults, we find ourselves oscillating between the past and the future, seldom pausing to embrace the now.…
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The Opposite of Play is Not Work But Depression
by Olga Werby •
People who are happy are able to turn even routine tasks into play. Or perhaps it is the other way around — people who can to turn routine tasks into play are generally happier. We know that people who manage to turn repetitive and tedious tasks — like working on an assembly line in a factory — into a game, manage to thrive as compared to those who see only boredom and frustration. People can engage with any task by gamifying it. Yes, that’s why that word gets thrown around a lot — a design constrain that aims to turn monotony into a fun activity. The problem with gamifying is the nature of a play — what makes a game fun for one person might not work for another. For me, creative writing is a play of the mind, but it is probably a punishment for others. As they say, “it’s nice to have written, but it sucks to write.” But when I write, I’m free. It’s the most exquisite of games for me. In life, there are tasks we have to do and those we get lucky to do. My grandmother cooked dinner for our family for decades, as…
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Setting. Characters. Story.
by Olga Werby •
Setting and characters dictate how the story will play out when told. The same story can be told in a Victorian setting, as a space opera, or as a modern day fiction. “Pride and Prejudice” in space? Sure! Darcy can be a dashing if deeply flawed space captain alien. The setting won’t change the story’s emotional tone all that much, but the details will be substantially different. Darcy can be a mage…or a dragon…or a merman…or a an enchanted sward in a fantasy novel. Darcy can be man or a woman or anything in between — it’s the character traits that matter. Imagine “Beauty and the Beast”. How many different ways can this story be told if the setting changed? Millions! In fact, we know that some readers look to read the same story over and over again set in another time and place and variations of characters. Humans get a lot of pleasure from repetition and the ending we expect (happy or not). This is one of the reasons that some people read exclusively in one genre — when personal life is complicated and unpredictable, a little surety is appreciated in one’s entertainment. People search for emotional resonance that…
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Builders
by Olga Werby •
Humans are builders. We are all given different talents and resources in life that we use to try to construct happiness for ourselves and for those we love. This continuous process of creation is not only quintessentially human but also the most common thing all animals do. All animals build, humans just take it to another level. We write and read books, make and play games, create and watch movies, paint and sculpt stories, weave musical ballads and landscapes. We are able to envision other lives and share those visions with others. I think that’s an amazing facility. We believe that we’re unique, as humans, for building by using our prodigious imagination. We don’t only build in physical and social realms, we craft fully imaginary worlds populated with people and other creatures. Perhaps whales, apes, or even other animals — the octopus? a colony of termites? — also dream up stories. It’s hard to know. I have always lived in my imagination. As a child, I made elaborate sets and toys to act out stories for myself and my friends. Our apartment gradually filled with paper and fabric cities, castles, and little animals made from scraps; I used to make…
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We Own Nothing
by Olga Werby •
We are living through an interesting transition as we change our relationship with physical possessions. Physical ownership is giving way to a preference for virtual goods and services. For millennia, societies operated on a “favor bank” system, where performing favors for friends and members of the community built goodwill. This mutual support was crucial during hard times. Money and trade goods came later. Personal wealth evolved from physically holding valuables to entrusting them to banks. Today, banks themselves are a web of promissory notes, not physical reserves. Caption: Not all money was easily carried about. Rai stones for instance, remained stationary. Their ownership was determined through community consensus in the societies where they were valued. We store our financial assets in the cloud. Money, stocks, property titles, and insurance policies exist mostly in digital realms. Who actually holds physical stock certificates now? While we physically possess homes and cars (and even that might change), our ownership rights are digitally recorded. Our educational achievements and professional credentials are traded electronically. Our libraries of books, music, or games have transitioned from physical shelves to digital storage. Memories, once preserved in photo albums, calendars, and diaries, are now captured in digital formats and…