We’ve traveled to Rome for our family vacation this year, and aside from a few summer reading books that I couldn’t find in an eBook format, we relied on our two Kindles and 3 iPads for our family reading needs. This is the second summer we brought primarily electronic versions of books—”The Count of Monte Cristo” is much easier to read when it fits into your hand and doesn’t weigh a ton… In the days before the Kindle and iPad, we carried an extra suitcase just for books. But there are drawbacks to buying and reading eBooks. Below are some of my thoughts and experiences—the cogitations of a voracious reader. Time & Progress As I was reading my novels, I found myself repeatedly trying to figure out where in the book I was. How far along was I? When is the next natural break (chapter, section end)? How many pages are there to the end of the chapter, end of the section, end of the book? These were not idle curiosities about my reading accomplishments, although when you do finish reading the book version of “The Count of Monte Cristo”, you do have a sense of having read something. An…
Tag Archive for mental models
Cultural Differences, Pipsqueak Articles, Product Design Strategy, Reference, Scaffolding, Users
Generation C, a Sample User Persona
by Olga Werby •
Here’s an Booz & Company article by Roman Friedrich, Michael Peterson, Alex Koster, and Sebastian Blum: “The Rise of Generation C Implications for the World of 2020.” [contact information for the authors is available inside the PDF] The Rise of Generation C
Group Decision Errors, Pipsqueak Articles, Product Design Strategy, Scaffolding
Entropy & Design
by Olga Werby •
Entropy is the measure of a system’s disorder and it increases with time (as dictated by the Second Law of Thermodynamics). Once the egg is cracked open, it’s impossible to make whole again: “Humpy Dumpy sat on the wall, Humpy Dumpy had a great fall; all the king’s horses and all the king’s men couldn’t put Humpy Dumpy together again!” We are taught the second law of thermodynamics from a very early age! So what about design? Surly, we steadily progress to a better and finer product, right? Unfortunately, in my experience, the steady progress is rarely the case when dealing with big company, large products, or long time frames. Big, large, and long spell out entropy in design. Let me walk you through it. We Need A New Product! It all starts with a call: “MegaCorp needs a new product!” Well, the words are sometimes different, but it is all the same—there’s change in the air. With luck, this means that various departments of the MegaCorp Inc. scramble to do some market and internal research to come up with some ideas: What does the market need? What resources do we have? What can we develop? (given time, people, budget,…
Background Knowledge Errors, Cultural Bias, Group Decision Errors, Mental Model Traps, Misapplication of Problem Solving Strategies, Pipsqueak Articles, Product Design Strategy, Scaffolding
Knowledge, Context, & Expectation
by Olga Werby •
These are three necessary components of any product design: Knowledge: the background information that forms the foundation of product design Context: the ecosystem in which the product will be used Expectation: the alignment of goals between product creators and the users for which it was designed A failure to fully understand any of the above variables results in errors that propagate throughout the product system. But what if the product is disaster preparedness? Consider the design of an evacuation plan ahead of a disaster. You would need to understand the what kinds of damage the disaster is capable of wrecking; the probabilities for each outcome; the people and the ecosystem in which the disaster will occur; and expectations of all the participants in the evacuation plans. Tsunami and The Zoo A few years ago, I was teaching a fifth grade science class where we were discussing the possible damage from a tsunami in San Francisco (we just visited the Bay Model). The problem I posed to the students was to design a reasonable evacuation plan for The San Francisco Zoo animals. The Zoo lies on the tsunami flood plane, and as far as we knew there was no plan for…
Conceptual Design, Cultural Bias, Cultural Differences, Ethnographic & User Data, Pipsqueak Articles, Product Design Strategy
Trolls, Dolls, and Poupees
by Olga Werby •
The first time I saw her, she was riding on a bus. Her hair was long and golden. Her eyes were amazing blue. She was stylishly dressed in a mini skirt and had a cool pair of earrings. But what got me—what burned that moment into my memory forever—was that her long slender legs bent without any visible joints. She was amazing. I wouldn’t see another like her until many years later, when my family was emigrating from Russia and living Vienna. Not far from the apartment we stayed in, there was a toy store and it was filled with wonders just like the one I remembered from so many buses ago: Barbie. When I was growing up in Russia, I played with dolls and poupees—all girls did. The dolls were made to resemble little kids, with big eyes, big heads, chubby cheeks, and cute clothes. I used old buttons and odd bits of cloth and lace to make them new clothes and bedding. My play mainly consisted of creating cool things for my dolls—I liked to sew and glue. And I don’t think that my play was all that much different from girls’ 100 years before—my dolls would have…
Interface Design, Pipsqueak Articles, Product Design Strategy
Information Architecture: Building Mental Castles
by Olga Werby •
Prosopagnosia and Topographical Agnosia Not all memory structures are created equal. Humans have an amazing variability in our capacities to commit information to memory and to use this information flexibly to achieve our certain goals. Consider facial memory: our ability to remember a face even when out of context of original interaction. Like all cognitive abilities, facial recognition spans the continuum: there are people who basically lack this capacity (Oliver Sacks, a famous neurologist who wrote “A Man Who Mistook His Wife for a Hat” and “Awakenings” is one such example.) and then there are those who “never forget a face.” Most us are somewhere in between. I’m, personally, worse than most but perhaps not as bad as Dr. Sacks. (I taught science at a local elementary school, and to this day people stop me on a street and greet me in a very familiar way while I haven’t a slightest idea of who they are, never mind their names—very disconcerting.) The condition of being a lousy face recognizer is called Prosopagnosia and it tends to come with a complimentary Topographical Agnosia (or inability to identify places and thus having bad navigational skills). If you don’t remember faces and places,…
Pipsqueak Articles, Users
Bullying in a Workplace
by Olga Werby •
On Valentine’s Day, February 14 2011, New York Times ran an article “Web of Popularity, Achieved by Bullying” by Tara Parker-Pope—recent research shows interesting patterns in bullying and victimhood distribution in the school student body. As I was reading the article, I realized that much of what is being described there had a direct parallel in a workplace. I don’t have the data to back this up, but I had personal experiences giving me some anecdotal evidence. Perhaps you have had similar experiences as well (academia is ripe with them). To make my point I’ll quote part of the article below and use bold on text that I’ve replaced in the article: students to co-workers; student body to employees, and so on. Enjoy! Web of Popularity, Achieved by Bullying By TARA PARKER-POPE For many employees navigating the social challenges of a workplace, the ultimate goal is to become part of the “popular” crowd. But new research suggests that the road to workplace popularity can be treacherous, and that employees near the top of the social hierarchy are often both perpetrators and victims of aggressive behavior involving their peers. The latest findings, being published this month in The American Sociological Review,…